=== SAVED CAST: 5 manataketh_2 ===
Normalized points: 64
Raw points: 8

--- NORMALIZED STROKE POINTS (x, y in [0,1], top-left origin) ---
  [ 0]  (0.6495, 0.0000)
  [ 1]  (0.6477, 0.0421)
  [ 2]  (0.6458, 0.0842)
  [ 3]  (0.6440, 0.1263)
  [ 4]  (0.6422, 0.1684)
  [ 5]  (0.6404, 0.2105)
  [ 6]  (0.6385, 0.2527)
  [ 7]  (0.6367, 0.2948)
  [ 8]  (0.6349, 0.3369)
  [ 9]  (0.6330, 0.3790)
  [10]  (0.6312, 0.4211)
  [11]  (0.6294, 0.4632)
  [12]  (0.6276, 0.5053)
  [13]  (0.6257, 0.5474)
  [14]  (0.6239, 0.5895)
  [15]  (0.6221, 0.6316)
  [16]  (0.6202, 0.6737)
  [17]  (0.6184, 0.7159)
  [18]  (0.6166, 0.7580)
  [19]  (0.6147, 0.8001)
  [20]  (0.6038, 0.8369)
  [21]  (0.5681, 0.8593)
  [22]  (0.5324, 0.8818)
  [23]  (0.4968, 0.9043)
  [24]  (0.4611, 0.9267)
  [25]  (0.4255, 0.9492)
  [26]  (0.3898, 0.9717)
  [27]  (0.3541, 0.9941)
  [28]  (0.3248, 1.0000)
  [29]  (0.3130, 0.9595)
  [30]  (0.3012, 0.9190)
  [31]  (0.2895, 0.8786)
  [32]  (0.2777, 0.8381)
  [33]  (0.2660, 0.7976)
  [34]  (0.2542, 0.7571)
  [35]  (0.2425, 0.7167)
  [36]  (0.2307, 0.6762)
  [37]  (0.2189, 0.6357)
  [38]  (0.2072, 0.5952)
  [39]  (0.2107, 0.5551)
  [40]  (0.2244, 0.5153)
  [41]  (0.2381, 0.4754)
  [42]  (0.2518, 0.4355)
  [43]  (0.2655, 0.3957)
  [44]  (0.2791, 0.3558)
  [45]  (0.2928, 0.3159)
  [46]  (0.3065, 0.2761)
  [47]  (0.3202, 0.2362)
  [48]  (0.3339, 0.1964)
  [49]  (0.3476, 0.1565)
  [50]  (0.3613, 0.1166)
  [51]  (0.3965, 0.1178)
  [52]  (0.4372, 0.1291)
  [53]  (0.4778, 0.1404)
  [54]  (0.5184, 0.1517)
  [55]  (0.5590, 0.1630)
  [56]  (0.5996, 0.1743)
  [57]  (0.6402, 0.1856)
  [58]  (0.6808, 0.1969)
  [59]  (0.7214, 0.2082)
  [60]  (0.7582, 0.2233)
  [61]  (0.7697, 0.2638)
  [62]  (0.7813, 0.3044)
  [63]  (0.7928, 0.3449)

--- KEY VERTICES (corners with angle < 120 degrees) ---
  V0  (0.6038, 0.8369)  angle=41.2 deg
  V1  (0.3248, 1.0000)  angle=85.1 deg
  V2  (0.3613, 0.1166)  angle=72.9 deg
  V3  (0.7582, 0.2233)  angle=51.8 deg

--- SUGGESTED DOT TEMPLATE FORMAT ---
// Paste into SpellGestureTracker.java getDotTemplates():
new DotTemplate(DetectedPattern.SPELL_NAME, "description",
    new double[][] {
        // pick key dots from vertices above
    },
    new int[][] {
        // define connections between dots
    }
),
